It’s Friday, here’s a look at what Xur and Trials have to offer this weekend in Destiny 2.
Note: A new updated infographic is in the works for Xur, this infographic will include Exotic weapons, armor, and catalysts, as well as legendary weapons and armor. We are aiming to have it ready next week.
Have a great weekend!
UPCOMING:
Preview of Next Week 𝒾𝓃 Destiny
ECHOES // WEEK 3
- Grandmaster Excision
- Double Gambit Ranks
- Nightfall: The Disgraced
- Crucible Rotator: Survival + Momentum Control
- Raid: Deep Stone Crypt
- Dungeon: Pit of Heresy
- Exotic Mission: Starcrossed
- and more!
Xûr’s Strange Offers
A peddler of strange curios, Xûr’s motives are not his own. He bows to his distant masters, the nine.
Departs: Tuesday, June 18 @ 10 AM PDT
Xûr‘s Location
📌 Bazaar, Tower (Xur is now always at this location every week)
HOW TO GET TO XUR:
FAQs
How to earn Strange Coins
Completing activities like Crucible, Vanguard, and etc. drops Strange Coins (once we learn more, we will provide more details).
What is the Strange Favor buff and how does it work?
After spending 47 Strange Coins, Xur grants you access to Strange Favor, a buff offering a chance for bonus coins with each earned one. You can obtain one per week, lasting 11 days, and stack up to three.
Rank-Up System
Xur has a rank up system like other vendors. Spending Strange Coins on Xur’s items will increase your rank. Every rank reset grants an Exotic Cipher (this does not replace the Xenology quest).
Loyalty Program
After spending 47 Strange Coins, Xur grants you access to Strange Favor, a buff offering a chance for bonus coins with each earned one. You can obtain one per week, lasting 11 days, and stack up to three.
STRANGE OFFERS
Exotic Armor
Cost: 41 Strange Coin
Exotic Catalysts
Cost: 71 Strange Coin
Exotic Weapons
Cost: 23 Strange Coin
Exotic Weapon (Random Roll)
Legendary Gear
Legendary Weapons
Cost: 17 Strange Coin
Additional Item: Strange Weapon Engram (7 Strange Coins)
Name | Type | Column 1 | Column 2 | Column 3 | Column 4 | Masterwork |
---|---|---|---|---|---|---|
Deafening Whisper | Energy Grenade Launcher | Hard Launch // Quick Launch | High-Velocity Rounds // Implosion Rounds | Pulse Monitor | Threat Detector | Tier 2: Velocity |
Threaded Needle | Heavy Linear Fusion Rifle | Fluted Barrel // Polygonal Rifling | Accelerated Coils // Projection Fuse | Rangefinder | Vorpal Weapon | Tier 2: Charge Time |
Code Duello | Heavy Rocket Launcher | Countermass // Hard Launch | Black Powder // Implosion Rounds | Field Prep | Unrelenting | Tier 2: Blast Radius |
Far Future | Energy Sniper Rifle | Extended Barrel // Fluted Barrel | Alloy Magazine // Flared Magwell | Lead from Gold | Wellspring | Tier 2: Stability |
Crown-Splitter | Heavy Sword | Honed Edge // Jagged Edge // Tempered Edge | Thresh | Counterattack | Tier 2: Impact | |
Chrysura Melo | Energy Auto Rifle | Fluted Barrel // Hammer-Forged Rifling | Tactical Mag // Alloy Magazine | Outlaw | Harmony | Tier 6: Handling |
Scathelocke | Kinetic Auto Rifle | Fluted Barrel // Full Bore | Appended Mag // Extended Mag | Subsistence | Eye of the Storm | Tier 2: Handling |
Other Items & Materials
- Gambit Engram (23 Strange Coin)
- x5 Enhancement Prism (31 Strange Coin)
- x3 Enhancement Core (3 Strange Coin)
- x11 Enhancement Core (17 Strange Coin)
- x30307 Glimmer (5 Strange Coin)
- x57077 Glimmer (11 Strange Coin)
RELATED
NEW: A new currency is now available from Trials of Osiris called the Osirian Cipher.
Earn four after opening the Flawless Chest, or one after completing a Passage of Persistence. Up to ten can be stacked in your inventory.
Trials of Osiris
Compete in an event version of Elimination. Earn as many round and match wins on a ticket as you can.
Ends: Tuesday, June 18 @ 10 AM PDT
Access: Lightfall
Fireteam: 3-Players
Fireteam Matchmaking: Enabled
Trials Info
When Does Trials Of Osiris Arrive?
Trials of Osiris currently starts every Friday at 10 AM (PDT) and ends on Tuesday at 10 AM (PDT). Trials is usually not available for the first month when a new season begins.
Trials of Osiris will not be live during the following:
- The first week of a new season.
- The week a new raid releases.
- Any week Iron Banner is active.
Required to Access Trials of Osiris:
✅Power 1520+
- As of Season 21, this is Lightfall.
✅A Passage (see below)
- Purchase from Saint-14 while Trials is active.
Please note, Expansion ownership does not transfer between platforms.
About:
- Purchase a Trials Passage to start competing in Trials of Osiris and track rounds and matches won.
- Complete Trials rounds and matches to earn Trials Ranks based on the number of round wins on your ticket and in the current match.
- Complete a Flawless Ticket to open the Lighthouse and get the weekly Adept Trials weapon, a piece of Trials armor, and a chance at unique cosmetic items.
- Complete Ranks to earn Trials Engrams.
- Trials armor always drops with high-stat packages, as well as glows if you have gone flawless.
Modes:
- Dominion (Current Mode, as of Season 21)
- To win, your team must become the last Guardian(s) standing by defeating the entire opposing team or capturing the zone.
- Dominion: A capture zone appears at the start of each round. Win the round by capturing the zone.
- Elimination: Wins can also be achieved by defeating the opposing team.
- Revives: Teammate revives are enabled.
- Classic 3v3 Elimination
- Achieve victory by eliminating all opponents in this round-based mode.
- Trials Labs: Freelance
- Solo fireteams only
- Trials Labs: Capture Zone
- Classic 3v3 elimination with a twist. 30 seconds into the first round, a flag spawns in the middle of the map. Capturing the zone guarantees that the team who captured it will win the round regardless if all players die on both sides.
Passages:
Cost: 10000 Glimmer + 15 Legendary Shards
Other
- Each class will receive Pinnacle Gear on a weekly basis.
- After opening the Chest and leaving The Lighthouse, players must complete a new Flawless Passage to return.
Passage Name | Perk | |
Passage of Mercy | Always available Forgives one loss per run. | |
Passage of Ferocity | Always available Your third match win grants a bonus win. | |
Passage of Wealth | Unlocks at 5 wins Increased Trials Rank points from reaching 3, 5, and 7 match wins on a ticket. | |
Passage of Wisdrom | Unlocks at 7 wins Grants bonus XP from wins | |
Passage of Confidence | Unlocks at Flawless Grants bonus rewards from Flawless Chest. |
Activity Bonus
☑️ Double Crucible Rewards
Game Mode
⚔️ Classic 3v3 Dominion
To win, your team must become the last Guardian(s) standing by defeating the entire opposing team or capturing the zone. Teammate revives are enabled.
Map
Flawless Weapon
RECENT NEWS
“TWID” Highlights
Here’s a look at some highlights from the latest This week in Destiny post by Bungie
About Xur’s Rework
Here’s what Xûr will sell every week (weapons/armor rotate weekly):
Exotic Catalysts:
- Two Catalysts (this contains older catalysts found through random drops prior to The Witch Queen. Excludes catalysts tied to quests, Exotic missions, Season Pass, campaign, pre-order, raid, or dungeon Exotics.)
Exotic Weapons:
- Three random Exotic weapons + Hawkmoon
Legendary Weapons and Armor:
- A variety of Legendary weapons and armor. As well as engrams that can contain any item in Xur’s loot pool.
Strange “Wildcard” Offers:
- Glimmer and other materials are available every week. These items can be purchased once a week.
Strange Gifts:
- This gift will contain a random item and is a way to clear out leftover Strange Coins.
Strange Favor:
- After spending 47 Strange Coins, Xur grants you access to Strange Favor, a buff offering a chance for bonus coins with each earned one. You can obtain one per week, lasting 11 days, and stack up to three.
Trials Currency
A new currency is n
New Sword Archetype
With The Final Shape, a new Wave Frame Sword archetype arrived. The first one available is from the new Salvation’s Edge raid, however the Ergo Sum Exotic Sword can roll with this archetype (just need a bit of luck).
The Rat King Ornament
Available Now at Eververse:
- Crown of Vermin shader
- Rat Royalty Ghost projection
- Rat King’s Crown universal helmet ornament
From TWID: “Purchasing the Rat King’s Crown will unlock it for all three classes. As they say, one size fits all. And using the Rat King Sidearm while wearing the Rat King’s Crown will activate the full potential of the helmet ornament. (Hint: for the full effect, you’ll need a proper Rat Pack.)”
Check out the full TWID for a full in-depth look!
News and Updates
VisitBungie.netfor news, updates, and more.
Weekly Articles & Updates
The Final Shape
- The Final Shape webpage
- Into the Light and The Final Shape Gameplay Preview Recap
- Dev Insight: BRAVE Arsenal
- Dev Insight: Prismatic Deep Dive
Season 23 Articles
- Season of the Wish webpage
- Welcome to Season of the Wish
- Dev Insights: Fireteam Finder Beta First Look
- Dev Insights: Season 23 Weapon Tuning Preview
Helpful Links and Resources
Destiny Content Vault (Year 7)
The following will move into the Destiny Content Vault starting on June 4:
Items Being Deprecated at the Start of Year 7
- All Bounties, Missions, Quests, Engrams, Seasonal Heirlooms, and Artifacts from Season of Defiance, Season of the Deep, Season of the Witch, Season of the Wish, and Into the Light
- All Ritual and Pinnacle Weapons and Ornaments from Tower Vendors (the gear will become available in the Monument to Lost Lights Exotic Archive)
- Legendary Shards
- Vanguard, Crucible, and Gambit Bounties (These are being replaced with a new Ritual Pathfinder rewards system.)
- Mementos (These will become one-time consumables with the launch of The Final Shape and will appear unlocked for use on any crafted weapon when consumed.)
- Dismantling these before The Final Shape launches will not add them to your crafted weapon inventories.
- Spec Mods: Boss Spec, Taken Spec, Minor Spec, Major Spec, Adept Big
- Ones Spec
- Defiant Keys
- Deep Dive Keys
- Salvage Keys
- Fishing Tackle
- Witch’s Keys
- Powerful Offerings
- Robust Offerings
- Feeble Offerings
- Lair Keys
- Wish Tokens
- Trophies of Bravery
- Resonant Alloy
- Harmonic Alloy
Learn more:
Destinations
- The Farm
- H.E.L.M. Wings
- The Plunge
- Dive Tank
- Athenaeum
- Spirit’s Anchor
- Hall of Champions
Campaigns and Season Narratives
- Season of Defiance
- Season of the Deep
- Season of the Witch
- Season of the Wish
- Into the Light
Activities
- Defiant Battlegrounds
- Salvage
- Deep Dives
- The Imbaru Engine
- Savathûn’s Spire
- Altars of Summoning
- Riven’s Lair
- The Coil
- Arenas (visit link below for full list)
- Quest Missions (Retribution, Invoke, Conjure, Sunder)
Exotic Quests and Rewards
- The Variable (Vexcalibur Glaive)
- We Stand Unbroken (Brazen Spark Ship)
- The Bladed Path (Laminos Sparrow)
- Wishing All the Best (Wish-Keeper Bow)
- Deep Dive: The Whetstone Encounter (Wicked Implement Scout Rifle)
- Sonar Station Rank 16 Reward (Akashic Revelation Ship)
- Spirit of Riven Rank 16 Reward (Gloaming Journeyer Sparrow)
Triumph Rewards
- Legendary Trifecta (Common Nobility Sparrow)
- Firmware Update (Scribetrace Shell)
- Aquarium Vivarium (Síocháin’s Scuba Shell)
- Weekly Wetwork (To Be Remembered Sparrow)
- Severance (Tymbal Lucidae Ship)
- Spire of Legends (Pharmakos Shell)
- Resplendent Ritual (Sparagmos Ship)
- Familiar Felines (Wyrmguard Shell)
- Reward: Ghost Shell (Laurel Shell)
- Reward: Sparrow (Fire-Gilt Quadriga Sparrow)
Vendors
- War Table
- Sonor Station
- Ritual Table
- Lectern of Divination
- Mara Sov
- Spirit of Riven
- Lord Shaxx (Hall of Champions)
- Arcite 99-40 (Hall of Champions)
Learn more:
The Final Shape – Enhanceable Weapons
Reminder: All new and reprised weapons from Prophecy dungeon and Guardian Games All-Stars, as well as new weapons to the rotation for Iron Banner, Trials of Osiris, and Nightfall will all be retroactively enhanceable when The Final Shape launches on June 4.
Source: Bungie
Weapons No Longer Available
The following weapons are leaving the loot pool on June 4. Normal variants will be obtainable through focusing with their respective vendors, Adept variants are only obtainable if it is a featured weapon.
Weapon | Type | Last Week | Source | |
Unexpected Resurgence | Glaive | Out of Rotation |
Trials of Osiris | |
Cataphract GL3 | Grenade Launcher | April 23 - 30 |
Trials of Osiris | |
| The Messenger | Pulse Rifle | May 14 - 21 |
Trials of Osiris |
| Igneous Hammer | Hand Cannon | May 21 - 28 |
Trials of Osiris |
| Braytech Osprey | Rocket Launcher | April 9 - 16 |
Nightfall |
| Loaded Question | Fusion Rifle | April 23 - 30 |
Nightfall |
| Jorum's Claw | Pulse Rifle | April 30- May 7 |
Iron Banner |
| Bite of the Fox | Sniper Rifle | April 30 - May 7 |
Iron Banner |
| Pressurized Precision | Fusion Rifle | April 30- May 7 |
Iron Banner |
| Swarm of the Raven | Grenade Launcher | April 30- May 7 |
Iron Banner |
Trials of Osiris
OUT OF ROTATION
Unexpected Resurgence Glaive
LAST WEEK OF APRIL 23
Cataphract GL3 Heavy Drum Grenade Launcher
LAST WEEK OF MAY 14
The Messenger Pulse Rifle
LAST WEEK OF MAY 21
Igneous Hammer Hand Cannon
Nightfall
LAST WEEK APRIL 9
Braytech Osprey Rocket Launcher
LAST WEEK APRIL 23
Loaded Question Fusion Rifle
Iron Banner
LAST WEEK APRIL 30 FOR THE FOLLOWING WEAPONS:
Jorum’s Claw Pulse Rifle
Bite of the Fox Sniper Rifle
Pressurized Precision Fusion Rifle
Swarm of the Raven Heavy Grenade Launcher
The Final Shape Power Level
Power Level Changes
The Power system has been updated in The Final Shape to make it more intuitive and approachable. Here’s the goals they had in mind:
- Power offers a meaningful progression that rewards players with a real sense of getting stronger.
- Destiny 2 is a game you can always play with your friends, regardless of your Power level.
- Lower the barrier to entry for Destiny 2’s story content.
- Power should be intuitive and understandable, both for experienced and new players alike.
Now for a look at the changes.
Power Bands
In The Final Shape, the Soft Cap will only require 40 Power to reach (down from the usual 150).
- Power Floor: 1900
- Soft Cap: 1940
- Powerful Cap: 1990
- Hard Cap/Pinnacle Cap: 2000
Note: Like past the campaign in Lightfall and The Witch Queen, all players who complete The Final Shape campaign on Legendary difficulty will be rewarded with a full gear set at 1960 Power (+20 into the Powerful band). Contest mode for The Final Shape will be at 1965 so this helps get you raid-ready!
Fireteam Power
- The player with the highest Power becomes the “Power Leader,” boosting others’ power within five points below theirs, unless already higher.
- Fireteam Power affects activity difficulty, while your base Power level determines rewards.
- As the Power Leader, you get a commendation boost post-activity.
Image via Bungie (Your Power level will now be displayed next to the Activity Power Cap, right by the launch button, so you can easily determine how difficult the activity will feel.)
Unsunsetted
- Power limits have been completely removed from all items.
Activity Power
In The Final Shape, activities will be split into two categories: Power Disabled and Power Enabled.
- Power Disabled activities play the same for everyone, no matter their Power level.
- Power Enabled activities, by comparison, are where you grow stronger by improving your Power. These each have an Activity Power Cap, or a Power level at which you will have achieved maximum effectiveness.
NOTE: Gameplay tuning in existing high-difficulty content remains unchanged.
Every Power Enabled activity falls into one of five difficulty tiers or one unique mode:
Difficulty Tier | Activity Power Cap | How to Master | Example Activities |
---|---|---|---|
Standard | 1945 | Focus on growing your Power level to the Powerful and Pinnacle caps. | Vanguard Ops, Seasonal activities, Exotic missions, raids, and dungeons |
Advanced (Previously Hero) | 1995 | Optimize your individual buildcrafting for Nightfall-style gameplay, while still matchmaking with other players. | Nightfalls |
Expert (Previously Legend) | 2005 | Optimize your fireteam composition and rely on your ability to work together as a team. | Nightfalls, Lost Sectors, Seasonal activities, Exotic missions |
Master | 2010 | Optimize your execution, leveraging the skills built by engaging with other tiers of difficulty. | Nightfalls, Lost Sectors, raids, and dungeons |
Grandmaster | 2020 | Tie it all together and demonstrate true mastery to overcome pinnacle challenges in Destiny 2. | Nightfalls |
Contest Mode | 1965 | A unique, limited-time challenge where each raider will have to demonstrate their gameplay. In this mode, Fireteam Power will not apply. | Day-one raid |
Artifact Bonus Power
- No changes, the Seasonal Artifact will be staying the same at its core.
- The number of weeks available for Seasonal Challenges has been increased, they also will getting a buff to XP rewards.
Account-Wide Power
- Gear earned on any character will drop with a Power level relative to the highest Power character on your account.
Reward Power
“For some time now, select activities (such as ritual playlists) have had a chance of dropping a Powerful reward with +1 Power for players between the Soft Cap and the Powerful Cap. In The Final Shape, we’re extending this beyond those select activities to just about every reward source in Destiny 2!”
Changes:
- Expanding the reward system to include almost every activity in Destiny 2 for earning Powerful rewards.
- Allowing players more flexibility in their choice of activities to progress towards the Powerful Cap.
- Ensuring items purchased from vendors drop at a minimum of 3 below the player’s highest Power level.
- Adjusting reacquired items from Collections to drop at a minimum of 5 below the player’s highest Power level.
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Support
Resources
Sources
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